Abstract
Paolo Pedercini, better known through his Molleindustria alter-ego, is a game designer specializing in social critique through apparently simple casual video games - uniting digital storytelling, game-based mechanics with the discursive genres of satire and propaganda. This work examines three recent pieces - Oiligarchy, Phone Story and Tax Evaders - to explore how the affordances of interactive digital storytelling overlap with critical and political discourse.
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© 2013 Springer-Verlag Berlin Heidelberg
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Ferri, G. (2013). Satire, Propaganda, Play, Storytelling. Notes on Critical Interactive Digital Narratives. In: Koenitz, H., Sezen, T.I., Ferri, G., Haahr, M., Sezen, D., C̨atak, G. (eds) Interactive Storytelling. ICIDS 2013. Lecture Notes in Computer Science, vol 8230. Springer, Cham. https://doi.org/10.1007/978-3-319-02756-2_21
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DOI: https://doi.org/10.1007/978-3-319-02756-2_21
Publisher Name: Springer, Cham
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