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Touch, Taste, and Smell: Multi-sensory Entertainment

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8253))

Abstract

This workshop’s purpose is to gain awareness of using all five of our senses for creating multimedia artifacts such as in entertainment. We are interested in the user’s emotional feedback from using the addition of touch, smell, and taste in entertaining activities. The workshop organizers will present a background review for each of the three senses and their key projects for each: RingU, a wearable fashion interface for sending virtual hugs, “Digital Taste Interface”, a device that transmits a sense of taste without chemicals, and ChatPerf, an accessory that actuates scent from a user’s mobile phone (Fig 1). We also welcome attendees to discuss work of their own that exhibits one or a combination of these three senses in a fun and novel way.

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© 2013 Springer International Publishing Switzerland

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Cheok, A.D., Tewell, J., Pradana, G.A., Tsubouchi, K. (2013). Touch, Taste, and Smell: Multi-sensory Entertainment. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_42

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  • DOI: https://doi.org/10.1007/978-3-319-03161-3_42

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03160-6

  • Online ISBN: 978-3-319-03161-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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