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A Novel Human Action Representation via Convolution of Shape-Motion Histograms

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8325))

Abstract

Robust solutions to vision-based human action recognition require effective representations of body shapes and their dynamics. Combining multiple cues in the input space can improve the recognition task. Although conventional method such as concatenation of feature vectors is straightforward, it may not sufficiently encapsulate the characteristics of an action. Inspired by the success of convolution-based reverb application in digital signal processing, we propose a novel method to synergistically combine shape and motion histograms via convolution operation. The objective is to synthesize the output (action representation) which carries the characteristics of both source inputs (shape and motion). Analysis and experimental results on the Weizmann and KTH datasets show that the resultant feature is more efficient than other hybrid features. Compared to other recent works, the feature that we used has much lower dimension. In addition, our method avoids the need for determining weights manually during feature concatenation.

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© 2014 Springer International Publishing Switzerland

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Chua, T.W., Leman, K. (2014). A Novel Human Action Representation via Convolution of Shape-Motion Histograms. In: Gurrin, C., Hopfgartner, F., Hurst, W., Johansen, H., Lee, H., O’Connor, N. (eds) MultiMedia Modeling. MMM 2014. Lecture Notes in Computer Science, vol 8325. Springer, Cham. https://doi.org/10.1007/978-3-319-04114-8_9

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  • DOI: https://doi.org/10.1007/978-3-319-04114-8_9

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-04113-1

  • Online ISBN: 978-3-319-04114-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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