Skip to main content

On the Performance of Mildly Greedy Players in Cut Games

  • Conference paper

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 8591))

Abstract

We continue the study of the performance of mildly greedy players in cut games initiated by Christodoulou et al. in [14], where a mildly greedy player is a selfish agent who is willing to deviate from a certain strategy profile only if her payoff improves of a factor of more than 1 + ε, for some ε ≥ 0. Hence, in presence of mildly greedy players, the classical concepts of pure Nash equilibria and best-responses generalize to those of ε-approximate pure Nash equilibria and ε-approximate best-responses, respectively. We first show that the ε-approximate price of anarchy, that is the price of anarchy of ε-approximate pure Nash equilibria, is at least \(\frac{1}{2+\epsilon}\) and that this bound is tight for any ε. Then, we evaluate the approximation ratio of the solutions achieved after an ε-approximate one-round walk starting from any initial strategy profile, where an approximate one-round walk is a sequence of ε-approximate best-responses, one for each player. We improve the currently known lower bound on this ratio from \(\min\left\{\frac{1}{4+2\epsilon},\frac{\epsilon}{4+2\epsilon}\right\}\) up to \(\min\left\{\frac{1}{2+\epsilon},\frac{2\epsilon}{(1+\epsilon)(2+\epsilon)}\right\}\) and show that this is tight for any ε.

This work was partially supported by the PRIN 2010–2011 research project ARS TechnoMedia: “Algorithmics for Social Technological Networks” funded by the Italian Ministry of University.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Ackermann, H., Röglin, H., Vöcking, B.: On the impact of combinatorial structure on congestion games. Journal of the ACM 55(6) (2008)

    Google Scholar 

  2. Awerbuch, B., Azar, Y., Epstein, A., Mirrokni, V.S., Skopalik, A.: Fast Convergence to Nearly Optimal Solutions in Potential Games. In: Proceedings of the 9th ACM Conference on Electronic Commerce (EC), pp. 264–273. ACM Press (2008)

    Google Scholar 

  3. Bhalgat, A., Chakraborty, T., Khanna, S.: Nash Dynamics in Congestion Games with Similar Resources. In: Leonardi, S. (ed.) WINE 2009. LNCS, vol. 5929, pp. 362–373. Springer, Heidelberg (2009)

    Chapter  Google Scholar 

  4. Bhalgat, A., Chakraborty, T., Khanna, S.: Approximating Pure Nash Equilibrium in Cut, Party Affiliation, and Satisfiability Games. In: Proceedings of the 11th ACM Conference on Electronic Commerce (EC), pp. 73–82. ACM Press (2010)

    Google Scholar 

  5. Bilò, V.: A Unifying Tool for Bounding the Quality of Non-cooperative Solutions in Weighted Congestion Games. In: Erlebach, T., Persiano, G. (eds.) WAOA 2012. LNCS, vol. 7846, pp. 215–228. Springer, Heidelberg (2013)

    Chapter  Google Scholar 

  6. Bilò, V., Fanelli, A., Flammini, M., Moscardelli, L.: Performance of One-Round Walks in Linear Congestion Games. Theory of Computing Systems 49(1), 24–45 (2011)

    Article  MATH  MathSciNet  Google Scholar 

  7. Bilò, V., Flammini, M., Monaco, G., Moscardelli, L.: Some Anomalies of Farsighted Strategic Behavior. Theory of Computing Systems (to appear)

    Google Scholar 

  8. Caragiannis, I., Fanelli, A., Gravin, N., Skopalik, A.: Efficient Computation of Approximate Pure Nash Equilibria in Congestion Games. In: Proceedings of the IEEE 52nd Annual Symposium on Foundations of Computer Science (FOCS), pp. 532–541. IEEE Computer Society (2011)

    Google Scholar 

  9. Caragiannis, I., Fanelli, A., Gravin, N., Skopalik, A.: Approximate Pure Nash Equilibria in Weighted Congestion Games: Existence, Efficient Computation, and Structure. In: Proceedings of the ACM Conference on Electronic Commerce (EC), pp. 284–301. ACM Press (2012)

    Google Scholar 

  10. Caragiannis, I., Flammini, M., Kaklamanis, C., Kanellopoulos, P., Moscardelli, L.: Tight Bounds for Selfish and Greedy Load Balancing. Algorithmica 61(3), 606–637 (2011)

    Article  MATH  MathSciNet  Google Scholar 

  11. Chen, X., Deng, X., Teng, S.: Settling the Complexity of Computing Two-Player Nash Equilibria. Journal of ACM 56(3) (2009)

    Google Scholar 

  12. Chien, S., Sinclair, A.: Convergence to Approximate Nash Equilibria in Congestion Games. Games and Economic Behavior 71(2), 315–327 (2001)

    Article  MathSciNet  Google Scholar 

  13. Christodoulou, G., Koutsoupias, E., Spirakis, P.G.: On the Performance of Approximate Equilibria in Congestion Games. Algorithmica 61(1), 116–140 (2011)

    Article  MATH  MathSciNet  Google Scholar 

  14. Christodoulou, G., Mirrokni, V.S., Sidiropoulos, A.: Convergence and Approximation in Potential Games. Theoretical Computer Science 438, 13–27 (2012)

    Article  MATH  MathSciNet  Google Scholar 

  15. Daskalakis, K., Goldberg, P.W., Papadimitriou, C.H.: The Complexity of Computing a Nash Equilibrium. Communications of ACM 52(2), 89–97 (2009)

    Article  Google Scholar 

  16. Daskalakis, K., Papadimitriou, C.H.: Three-Player Games Are Hard. Electronic Colloquium on Computational Complexity (ECCC) (139) (2005)

    Google Scholar 

  17. Fabrikant, A., Papadimitriou, C.H., Talwar, K.: The Complexity of Pure Nash Equilibria. In: Proceedings of the 36th Annual ACM Symposium on Theory of Computing (STOC), pp. 604–612. ACM Press (2004)

    Google Scholar 

  18. Fanelli, A., Flammini, M., Moscardelli, L.: The Speed of Convergence in Congestion Games Under Best-response Dynamics. ACM Transactions on Algorithms 8(3), 25 (2012)

    Article  MathSciNet  Google Scholar 

  19. Fanelli, A., Moscardelli, L.: On Best-response Dynamics in Weighted Congestion Games with Polynomial Delays. Distributed Computing 24(5), 245–254 (2011)

    Article  MATH  Google Scholar 

  20. Goemans, M.X., Mirrokni, V.S., Vetta, A.: Sink Equilibria and Convergence. In: Proceedings of the 46th Annual IEEE Symposium on Foundations of Computer Science (FOCS), pp. 142–154. IEEE Computer Society (2005)

    Google Scholar 

  21. Koutsoupias, E., Papadimitriou, C.: Worst-case equilibria. In: Meinel, C., Tison, S. (eds.) STACS 1999. LNCS, vol. 1563, pp. 404–413. Springer, Heidelberg (1999)

    Chapter  Google Scholar 

  22. Mirrokni, V.S., Vetta, A.: Convergence Issues in Competitive Games. In: Jansen, K., Khanna, S., Rolim, J.D.P., Ron, D. (eds.) APPROX and RANDOM 2004. LNCS, vol. 3122, pp. 183–194. Springer, Heidelberg (2004)

    Chapter  Google Scholar 

  23. Rosenthal, R.W.: A Class of Games Possessing Pure-Strategy Nash Equilibria. International Journal of Game Theory 2, 65–67 (1973)

    Article  MATH  MathSciNet  Google Scholar 

  24. Skopalik, A., Vöcking, B.: Inapproximability of Pure Nash Equilibria. In: Proceedings of the 40th Annual ACM Symposium on Theory of Computing (STOC), pp. 355–364. ACM Press (2008)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2014 Springer International Publishing Switzerland

About this paper

Cite this paper

Bilò, V., Paladini, M. (2014). On the Performance of Mildly Greedy Players in Cut Games. In: Cai, Z., Zelikovsky, A., Bourgeois, A. (eds) Computing and Combinatorics. COCOON 2014. Lecture Notes in Computer Science, vol 8591. Springer, Cham. https://doi.org/10.1007/978-3-319-08783-2_44

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-08783-2_44

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-08782-5

  • Online ISBN: 978-3-319-08783-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics