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A Hand Shape Instruction Recognition and Learning System Using Growing SOM with Asymmetric Neighborhood Function

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8588))

Abstract

In this paper, we adopt an asymmetric neighborhood function proposed by Aoki and Aoyagi in to a PL-G-SOM to improve the learning performance of the hand shape instruction perspective and learning system. The asymmetric neighborhood function was used in a normal SOM and few applications can be found. The novel PL-G-SOM and its improved version are named as "AGSOM" and “IAGSOM” respectively. The effectiveness of the proposed method was confirmed by the experiments with 8 kinds of instructions.

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© 2014 Springer International Publishing Switzerland

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Kuremoto, T., Otani, T., Obayashi, M., Kobayashi, K., Mabu, S. (2014). A Hand Shape Instruction Recognition and Learning System Using Growing SOM with Asymmetric Neighborhood Function. In: Huang, DS., Bevilacqua, V., Premaratne, P. (eds) Intelligent Computing Theory. ICIC 2014. Lecture Notes in Computer Science, vol 8588. Springer, Cham. https://doi.org/10.1007/978-3-319-09333-8_29

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  • DOI: https://doi.org/10.1007/978-3-319-09333-8_29

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-09332-1

  • Online ISBN: 978-3-319-09333-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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