Abstract
This work introduces an Augmented Reality based framework for e-learning platforms that allows the creation of collaborative activities for mobile devices. The easy-to-use authoring tool is Web3D based and can be integrated with e-learning platforms as a plug-in resource. The Augmented Reality content can be added to a real scenario visualiser, building a sequence of scenes and events. The students can download any activity with a mobile device and play it in a multiplayer collaborative mode. The presented framework solves the problem of standard integration of Augmented Reality applications in education offering a distributed framework which is e-learning compliant.
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Barbadillo, J., Barrena, N., Goñi, V., Sánchez, J.R. (2014). Collaborative E-Learning Framework for Creating Augmented Reality Mobile Educational Activities. In: Hervás, R., Lee, S., Nugent, C., Bravo, J. (eds) Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services. UCAmI 2014. Lecture Notes in Computer Science, vol 8867. Springer, Cham. https://doi.org/10.1007/978-3-319-13102-3_11
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DOI: https://doi.org/10.1007/978-3-319-13102-3_11
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