Abstract
This paper presents the design of a simple and entertaining game, developed for the Microsoft PixelSense platform. Snow Surface, was developed in an agile way and the result is an easy and fun game, which proved to take only a few seconds to learn. Snow Surface demonstrates the multi-touch and multi-user features of the PixelSense platform. More graphical effects and animations as well as more going-ons and functionalities in the actual game could improve the user-experience and make the game more fun.
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References
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© 2014 Springer International Publishing Switzerland
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Forsling, J., Nilsson, S., Ekström, S., Grundtman, P. (2014). Snow Surface: A Multi-touch Game Using Microsoft PixelSense. In: Hervás, R., Lee, S., Nugent, C., Bravo, J. (eds) Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services. UCAmI 2014. Lecture Notes in Computer Science, vol 8867. Springer, Cham. https://doi.org/10.1007/978-3-319-13102-3_25
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DOI: https://doi.org/10.1007/978-3-319-13102-3_25
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-13101-6
Online ISBN: 978-3-319-13102-3
eBook Packages: Computer ScienceComputer Science (R0)