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Designing an Interactive and Augmented 3D Environment with Passive Tactile Feedback for Veterinary Training

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Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 8853))

Abstract

The aim of the paper is to solve problems related to augmented three dimensional training environments for veterinary anatomy studies. Target group is veterinary medicine students. Project is inter-disciplinary bringing together information technologies and medicine. Practical approbation is based on a dog skeleton prototype and development of highly immersive visualization platform for veterinary studies with one to one scale and passive tactile feedback.

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Correspondence to Arnis Cirulis .

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Cirulis, A., Liepina, E. (2014). Designing an Interactive and Augmented 3D Environment with Passive Tactile Feedback for Veterinary Training. In: De Paolis, L., Mongelli, A. (eds) Augmented and Virtual Reality. AVR 2014. Lecture Notes in Computer Science(), vol 8853. Springer, Cham. https://doi.org/10.1007/978-3-319-13969-2_35

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  • DOI: https://doi.org/10.1007/978-3-319-13969-2_35

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-13968-5

  • Online ISBN: 978-3-319-13969-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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