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Three-Dimensional Terrain Modeling and Path Optimization on it Based on Google Earth and ACIS

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8944))

Abstract

At present the three-dimensional visualization technology is increasingly mature, CAD technology development is playing a more and more important role, especially in the three-dimensional graphics configuration. This paper aims to embed Google Earth into ACIS development environment (the Microsoft Visual Studio platform), being a program window. Extract Google Earth geographic coordinates (the latitude, longitude and elevation information) and convert them into plane coordinates. Make use of ACIS/HOOPS technology to simulate a three-dimensional terrain. Add telegraph poles to topographic map which have been simulated, using Dijkstra algorithm to optimize the laying path.

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References

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Correspondence to Wenke Zang .

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© 2015 Springer International Publishing Switzerland

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Bi, W., Zang, W., Liu, T. (2015). Three-Dimensional Terrain Modeling and Path Optimization on it Based on Google Earth and ACIS. In: Zu, Q., Hu, B., Gu, N., Seng, S. (eds) Human Centered Computing. HCC 2014. Lecture Notes in Computer Science(), vol 8944. Springer, Cham. https://doi.org/10.1007/978-3-319-15554-8_81

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  • DOI: https://doi.org/10.1007/978-3-319-15554-8_81

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-15553-1

  • Online ISBN: 978-3-319-15554-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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