Skip to main content

Visualization, Photorealistic and Non-photorealistic

  • Reference work entry
  • First Online:
  • 159 Accesses

Synonyms

Non-photorealistic computer graphics; Non-photorealistic rendering; NPR

Definition

Non-photorealistic rendering denotes image synthesis techniques that apply illustrative, stylistic, and artistic depiction techniques to generate visual representations that partially or completely dismiss photorealism in favor of abstraction. With non-photorealistic rendering cartography and GIS obtain an innovative technology for designing and implementing of user and task oriented visualization systems and applications; it facilitates the implementation of visualization techniques that take into consideration, for example, cartographic design principles and specifics of geoinformation display.

Terminology

Since around 1990, NPR has established itself as a key category and discipline in computer graphics. Most researchers agree that the term “non-photorealistic” is not satisfactory because the notion of realism itself is not clearly defined nor its complement, the non-photorealism.

Historical...

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   1,599.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD   1,999.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  • Akenine-Möller T, Haines E (2002) Real-time rendering. A K Peters Ltd, Wellesley

    Google Scholar 

  • Buchin K, Sousa MC, Döllner J, Samavati F, Walther M (2004) Illustrating terrain using direction of slope and lighting. In: 4th ICA mountain cartography workshop, Vall de Nuria

    Google Scholar 

  • Döllner J, Walther M (2003) Real-time expressive rendering of city models. In: Seventh international conference on information visualization, London, pp 245–251

    Google Scholar 

  • Döllner J, Buchholz H, Nienhaus M, Kirsch F (2005) Illustrative visualization of 3D city models. In: Proceedings of visualization and data analysis 2005 (Electronic Imaging 2005, SPIE Proceedings), Santa Clara, pp 42–51

    Google Scholar 

  • Durand F (2002) An invitation to discuss computer fepiction. In: Symposium on non-photorealistic animation and rendering (NPAR), Annecy

    Google Scholar 

  • Gooch A, Gooch B (2001) Non-photorealistic rendering. A K Peters Ltd, Wellesley

    MATH  Google Scholar 

  • Gooch A, Gooch B, Shirley P, Cohen E (1998) A non-photorealistic lighting model for automatic technical illustration. In: Computer graphics (Proceedings of SIGGRAPH 1998), Orlando, pp 447–452

    Google Scholar 

  • Gouraud H (1998) Continuous shading of curved surfaces. In: Wolfe R (ed) Seminal graphics: pioneering efforts that shaped the field. ACM, New York

    Google Scholar 

  • Isenberg T, Halper N, Strothotte T (2002) Stylizing silhouettes at interactive rates: from silhouette edges to silhouette strokes. Comput Graph Forum 21(3): 249–258. Proceedings of Eurographics

    Google Scholar 

  • Isenberg T, Freudenberg B, Halper N, Schlechtweg S, Strothotte T (2003) A developer’s guide to silhouette algorithms for polygonal models. IEEE Comput Graph Appl 23(4):28–37

    Article  Google Scholar 

  • Mitchell J, Brennan C, Card D (2002) Real-time image-space outlining for non-photorealistic rendering. In: ACM SIGGRAPH 2002 Sketch, San Antonio

    Google Scholar 

  • Nienhaus M, Döllner J (2003) Edge-enhancement – an algorithm for real-time non-photorealistic rendering. J WSCG 11(2):346–353

    Google Scholar 

  • Northrup JD, Markosian L (2000) Artistic silhouettes: a hybrid approach. In: Proceedings of NPAR 2000, Annecy

    Google Scholar 

  • Phong BT (1975) Illumination for computer generated images. Commun ACM 18(6):311–317. ACM, New York

    Google Scholar 

  • Praun E, Hoppe H, Webb M, Finkelstein A (2001) Real-time hatching. In: Computer graphics (proceedings of ACM SIGGRAPH 2001), Los Angeles, pp 581–586

    Google Scholar 

  • Rost RJ (2006) OpenGL shading language, 2nd edn. Addison Wesley, Boston

    Google Scholar 

  • Saito T, Takahashi T (1990) Comprehensible rendering of 3-D shapes. In: Computer graphics (Proceedings of ACM SIGGRAPH’90), Dallas, pp 197–206

    Google Scholar 

  • Sousa MC, Prusinkiewicz P (2003) A few good lines: suggestive drawing of 3D models. Comput Graph Forum 22(3):381–390. Proceedings of Eurographics

    Google Scholar 

  • Strothotte T, Schlechtweg S (2002) Non-photorealistic computer graphics: modeling, rendering and animation. Morgan Kaufman, San Francisco

    Google Scholar 

  • Ware C (2000) Information visualization. Morgan Kaufman, San Francisco

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing AG

About this entry

Cite this entry

Döllner, J. (2017). Visualization, Photorealistic and Non-photorealistic. In: Shekhar, S., Xiong, H., Zhou, X. (eds) Encyclopedia of GIS. Springer, Cham. https://doi.org/10.1007/978-3-319-17885-1_1458

Download citation

Publish with us

Policies and ethics