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Intouch: Mobile Game-Based Learning for Non Routine Skills

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Games and Learning Alliance (GALA 2014)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 9221))

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Abstract

The paper presents the InTouch project and discusses design principles and implementation of serious mobile games for the development of soft skills for SME professionals. 30 serious games for mobile devices were developed to be tested and evaluated during Learning labs participated by SMEs professionals operating in different business sectors from seven European countries. The games describe situational learning cases related to 10 non-routine skills, and use different types of interactions. Usability study findings together with qualitative results emerging from Learning labs are described, showing an overall positive evaluation deriving for the choice of the serious game approach and the use of mobile devices.

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Correspondence to Alfredo Imbellone .

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Imbellone, A., Botte, B., Medaglia, C.M. (2015). Intouch: Mobile Game-Based Learning for Non Routine Skills. In: De Gloria, A. (eds) Games and Learning Alliance. GALA 2014. Lecture Notes in Computer Science(), vol 9221. Springer, Cham. https://doi.org/10.1007/978-3-319-22960-7_5

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  • DOI: https://doi.org/10.1007/978-3-319-22960-7_5

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-22959-1

  • Online ISBN: 978-3-319-22960-7

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