Abstract
In the academic debate on smart city definition, the “human” part of the city is gaining a prominent position as a decisive factor in good city policies. So, Public Administrations (PAs) are looking for the citizen involvement in the decision-making processes, in order to create products and services really meeting the city needs. In this context, gamification principles are more and more employed as facilitator of the citizen engagement process. In this paper, we intend to show the main findings of our analysis on the literary review about application of gamification principles in the smart city context, providing some considerations about their possible application in public policies co-design.
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Opromolla, A., Ingrosso, A., Volpi, V., Medaglia, C.M., Palatucci, M., Pazzola, M. (2015). Gamification in a Smart City Context. An Analysis and a Proposal for Its Application in Co-design Processes. In: De Gloria, A. (eds) Games and Learning Alliance. GALA 2014. Lecture Notes in Computer Science(), vol 9221. Springer, Cham. https://doi.org/10.1007/978-3-319-22960-7_8
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