Abstract
Interactive Digital Storytelling has a role to play in transmedial storytelling and yet there is no instrument to measure one of the critical success factors of such narratives: consistency. This short paper explores what is meant by consistency in this context and identifies it as being a subjective evaluation, part of the user experience. A consistency scale is hereby being proposed to measure user experience across media and invites feedback, suggestions, and discussion on its implementation. Its application will assist IDS designers in determining the success of their narrative game’s role in a target transmedia production.
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Barbara, J. (2015). Towards Measuring Consistency Across Transmedial Narratives. In: Schoenau-Fog, H., Bruni, L., Louchart, S., Baceviciute, S. (eds) Interactive Storytelling. ICIDS 2015. Lecture Notes in Computer Science(), vol 9445. Springer, Cham. https://doi.org/10.1007/978-3-319-27036-4_23
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