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Investigating Narrative Modelling for Digital Games

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 9445))

Abstract

In this article, we discuss the notion of context from the perspective of narrative articulation or authorial trajectories in digital games. We conduct a survey of narrative contextual considerations in digital games and investigate the possibilities for Non-Player-Characters (NPCs) to react to players accordingly, particularly with respect to narrative situations, in both a consistent and coherent fashion. After which, we then discuss the foundations of a narrative context-based model for NPCs for digital games and interactive digital narratives (IDN).

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Correspondence to John Truesdale .

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© 2015 Springer International Publishing Switzerland

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Truesdale, J., Louchart, S., Suttie, N., Aylett, R. (2015). Investigating Narrative Modelling for Digital Games. In: Schoenau-Fog, H., Bruni, L., Louchart, S., Baceviciute, S. (eds) Interactive Storytelling. ICIDS 2015. Lecture Notes in Computer Science(), vol 9445. Springer, Cham. https://doi.org/10.1007/978-3-319-27036-4_38

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  • DOI: https://doi.org/10.1007/978-3-319-27036-4_38

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-27035-7

  • Online ISBN: 978-3-319-27036-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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