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GPU-Based Parallel Processing Technology in DPI

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 9461))

Abstract

This paper mainly discusses the design, implementation and performance test of GPU-based parallel processing technology in deep packet inspection (DPI) field, which is used for building high-speed network traffic processing applications using low-cost hardware. Meanwhile topics in the paper include principles of GPU parallel computing, and how they’re applied in pattern matching, signature inspection, state inspection, self-learning, multi-classification and some other aspects.

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References

  1. GPGPU [EB/OL]. http://www.gpgpu.org

  2. NVIDIA CUDA [EB/OL]. http://developer.nvidia.com/object/cuda.html

  3. Liu, C.H., Hon, W.K., Chang, S.C., et al.: PFAC library: GPU-based string matching algorithm (2012)

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  4. Hjelmvik, E.: The SPID algorithm-statistical protocol identification. Gävle, Sweden, October 2008

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  5. Intel DPDK vSwitch, Getting Started Guide, December 2013

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Correspondence to Zhimin Zhong .

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© 2015 Springer International Publishing Switzerland

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Zhong, Z., Zhang, Y., Yang, G., Kong, Y. (2015). GPU-Based Parallel Processing Technology in DPI. In: Cai, R., Chen, K., Hong, L., Yang, X., Zhang, R., Zou, L. (eds) Web Technologies and Applications. APWeb 2015. Lecture Notes in Computer Science(), vol 9461. Springer, Cham. https://doi.org/10.1007/978-3-319-28121-6_5

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  • DOI: https://doi.org/10.1007/978-3-319-28121-6_5

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-28120-9

  • Online ISBN: 978-3-319-28121-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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