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Fast Grasp Learning for Novel Objects

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Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 440))

Abstract

This paper presents a method for fast learning of dexterous grasps for unknown objects. We use two probabilistic models of each grasp type learned from a single demonstrated grasp example to generate many grasp candidates for new objects with unknown shapes. These models encode probability density functions representing relationship between fingers and object local features, and whole hand configuration that is particular to a grasp example, respectively. Both, in the training and in the grasp generation stage we use an incomplete 3D point cloud from a depth sensor. The results of simulation experiments performed with the BarrettHand gripper and several objects of different shapes indicate that the proposed learning approach is applicable in realistic scenarios.

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References

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Acknowledgments

This project was financially supported by the National Centre for Research and Development grant no. PBS1/A3/8/2012.

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Correspondence to Dawid Seredyński .

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© 2016 Springer International Publishing Switzerland

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Seredyński, D., Szynkiewicz, W. (2016). Fast Grasp Learning for Novel Objects. In: Szewczyk, R., Zieliński, C., Kaliczyńska, M. (eds) Challenges in Automation, Robotics and Measurement Techniques. ICA 2016. Advances in Intelligent Systems and Computing, vol 440. Springer, Cham. https://doi.org/10.1007/978-3-319-29357-8_59

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  • DOI: https://doi.org/10.1007/978-3-319-29357-8_59

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-29356-1

  • Online ISBN: 978-3-319-29357-8

  • eBook Packages: EngineeringEngineering (R0)

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