Abstract
An experience that took place in ASPACE (Association of People with Cerebral Palsy in Seville) showed that the intervention with games based on tangible devices like small robots is a good alternative in the case of people with cerebral palsy (CP). The aim is to develop skills in three facets: cognitive, motor and social. From three to six sessions with seven subjects allowed obtaining information on the evolution of them and their involvement in the activity.
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Acknowledgments
We would like to thank the staff at ASPACE Seville and Ruben Rodríguez who designed CUBOT.
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Gómez, I.M., Rodríguez, R., Otero, J.J., Merino, M., Molina, A.J., Cabrera, R. (2016). The Role of Small Robots in Designed Play Workshops in Centers of Adults with Cerebral Palsy. In: Miesenberger, K., Bühler, C., Penaz, P. (eds) Computers Helping People with Special Needs. ICCHP 2016. Lecture Notes in Computer Science(), vol 9758. Springer, Cham. https://doi.org/10.1007/978-3-319-41264-1_70
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DOI: https://doi.org/10.1007/978-3-319-41264-1_70
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