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Modeling Aspects in Human-Computer Interaction: Adaptivity, User Characteristics and Evaluation

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Part of the book series: Cognitive Technologies ((COGTECH))

Abstract

During system interaction, the user’s emotions and intentions shall be adequately determined and predicted to recognize tendencies in his or her interests and dispositions. This allows for the design of an evolving search user interface (ESUI) which adapts to changes in the user’s emotional reaction and the users’ needs and claims.

Here, we concentrate on the front end of the search engine and present two prototypes, one which can be customised to the user’s needs and one that takes the user’s age as a parameter to roughly approximate the user’s skill space and for subsequent system adaptation. Further, backend algorithms to detect the user’s abilities are required in order to have an adaptive system.

To develop an ESUI, user studies with users of gradually different skills have been conducted with groups of young users. In order to adapt the interaction dialog, we propose monitoring the user’s emotional state. This enables monitoring early detection of the user’s problems in interacting with the system, and allows us to adapt the dialog to get the user on the right path. Therefore, we investigate methods to detect changes in the user’s emotional state.

We furthermore propose a user mood modeling from a technical perspective based on a mechanical spring model in PAD-space, which is able to incorporate several psychological observations. This implementation has the advantage of only three internal parameters and one user-specific parameter-pair.

We present a technical implementation of that model in our system and evaluate the principal function of the proposed model on two different databases. Especially on the EmoRecWoz corpus, we were able to show that the generated mood course matched the experimental setting.

By utilizing the user-specific parameter-pair the personality trait extraversion was modeled. This trait is supposed to regulate the individual emotional experiences.

Technically, we present an implementable feature-based, dimensional model for emotion analysis which is able to track and predict the temporal development of emotional reactions in an evolving search user interface, and which is adjustable based on mood and personality traits.

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Notes

  1. 1.

    Breadcrumb is a navigation aid that shows a user’s location in a website or Web application [20].

  2. 2.

    https://datamarket.azure.com/dataset/5BA839F1-12CE-4CCE-BF57-A49D98D29A44.

  3. 3.

    A document surrogate summarizes important information about the document for users to be able to judge its relevance without opening the document.

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Acknowledgements

This work was done within the Transregional Collaborative Research Centre SFB/TRR 62 “Companion-Technology for Cognitive Technical Systems” funded by the German Research Foundation (DFG).

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Correspondence to Tatiana Gossen .

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Gossen, T., Siegert, I., Nürnberger, A., Hartmann, K., Kotzyba, M., Wendemuth, A. (2017). Modeling Aspects in Human-Computer Interaction: Adaptivity, User Characteristics and Evaluation. In: Biundo, S., Wendemuth, A. (eds) Companion Technology. Cognitive Technologies. Springer, Cham. https://doi.org/10.1007/978-3-319-43665-4_4

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  • DOI: https://doi.org/10.1007/978-3-319-43665-4_4

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