Abstract
Today, cultural organizations such as museums are seeking new ways to attract and engage audience. Augmented reality based applications are seen very promising. The target is to provide more interactive experiences for an audience with high familiarity of digital interaction. So far, visual presentation has been dominant in augmented reality systems. In contrast to this trend, we have chosen to concentrate on audio augmentation as user generated soundscapes. This paper discusses our approach, focusing on how to design and develop an easy-to-use and smoothly working Android application, which increases user interaction by developing soundscapes from building blocks stored in audio digital asset management system. We have successfully implemented applications for Android platform and evaluated their performance.
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Salo, K., Bauters, M., Mikkonen, T.: Mobile Soundscape Mixer Augmenting Reality in Museum. Manuscript submitted for publication
Acknowledgements
We thank media engineering and information technology students who participated into design and development of Android applications. In addition, we thank Aura Neuvonen and her sound design students for soundscape support. The work is co-funded by EU, Creative Europe Programme, The People’s Smart Sculpture project (http://smartsculpture.eu). We thank the project partners for inspiring discussions.
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Salo, K., Bauters, M., Mikkonen, T. (2016). Mobile Soundscape Mixer – Ready for Action. In: Younas, M., Awan, I., Kryvinska, N., Strauss, C., Thanh, D. (eds) Mobile Web and Intelligent Information Systems. MobiWIS 2016. Lecture Notes in Computer Science(), vol 9847. Springer, Cham. https://doi.org/10.1007/978-3-319-44215-0_2
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DOI: https://doi.org/10.1007/978-3-319-44215-0_2
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