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Shopping Furniture and Appliances Using FAV Mobile Application

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 9847))

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Abstract

Smartphones are becoming an essential tool in our daily life. Numerous mobile applications have been developed to make people life easier. In the field of shopping, for instance, choosing the right piece of furniture that fits in a room or even matches the other existing furniture is a tedious task. Therefore, there is a need for an application that helps users to make the right decision before purchasing items, especially when some stores do not have refund, return, or exchange policy. This paper proposes a Furniture and Appliances Virtualizer mobile application that uses the augmented reality technology. With this application, users can visualize furniture items and electrical appliances, changing their attributes, their location to see how they look like in a particular location. The application allows users to visualize more than five items at the same time with a single mobile device, share the captured picture, order furniture and electrical appliances, locate the nearest store branch. A maximum of five target markers is used for any number of items to visualize.

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Correspondence to Samia Loucif .

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© 2016 Springer International Publishing Switzerland

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Loucif, S., Ahmed, D., Salem, R., Ali, N. (2016). Shopping Furniture and Appliances Using FAV Mobile Application. In: Younas, M., Awan, I., Kryvinska, N., Strauss, C., Thanh, D. (eds) Mobile Web and Intelligent Information Systems. MobiWIS 2016. Lecture Notes in Computer Science(), vol 9847. Springer, Cham. https://doi.org/10.1007/978-3-319-44215-0_27

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  • DOI: https://doi.org/10.1007/978-3-319-44215-0_27

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-44214-3

  • Online ISBN: 978-3-319-44215-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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