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Controversy in Trust Networks

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Trust and Trustworthy Computing (Trust 2016)

Part of the book series: Lecture Notes in Computer Science ((LNSC,volume 9824))

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Abstract

Given the increasing volume and impact of online social interactions in various aspects of life, inferring how a user should be trusted becomes a matter of crucial importance, which can strongly bias any decision process. Existing trust inference algorithms are based on the propagation and aggregation of trust values. However, trust opinions are subjective and can be very different from one user to another. Consequently, inferred trust values can lose significance or even be unavailable if there is a strong disagreement among the original values. In this work, we discuss the trust controversy problem. We analyze to what extent existing trust inference algorithms are robust with respect to controversial situations, and propose a novel trust controversy measure to support trust inference in controversial cases. Experimental results on real world datasets demonstrate that controversial cases should be explicitly taken into account and that the controversy level of inferred trust values is highly related to the prediction error. Our trust controversy measure can serve as an integrated and unsupervised estimator for trust inference accuracy.

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Acknowledgements

This work was partly supported by the Cyber Security Technological District funded within the Italian National Operational Programme for Research and Competitiveness 2007–2013 under grant number PON03PE_00032_1.

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Correspondence to Andrea Tagarelli .

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Zicari, P., Interdonato, R., Perna, D., Tagarelli, A., Greco, S. (2016). Controversy in Trust Networks. In: Franz, M., Papadimitratos, P. (eds) Trust and Trustworthy Computing. Trust 2016. Lecture Notes in Computer Science(), vol 9824. Springer, Cham. https://doi.org/10.1007/978-3-319-45572-3_5

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  • DOI: https://doi.org/10.1007/978-3-319-45572-3_5

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-45571-6

  • Online ISBN: 978-3-319-45572-3

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