Abstract
An aesthetic oriented, multi-agent system is proposed for supporting generation of buildings prototypes that fulfill aesthetic criteria. Multi-hierarchical composite graphs are used to represent object’s structure, consisting of Biedermann’s basic perception elements - geons, grouped into aesthetic measurable components. The approach is illustrated on the example of designing a simple 3d architectural object according to the accepted rules of aesthetics.
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Mars, A., Grabska, E. (2016). Generation of 3D Architectural Objects with the Use of an Aesthetic Oriented Multi-agent System. In: Luo, Y. (eds) Cooperative Design, Visualization, and Engineering. CDVE 2016. Lecture Notes in Computer Science(), vol 9929. Springer, Cham. https://doi.org/10.1007/978-3-319-46771-9_44
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DOI: https://doi.org/10.1007/978-3-319-46771-9_44
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