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Synchronized Shared Scene Viewing in Mixed VR Devices in Support of Group Collaboration

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 9929))

Abstract

Virtual Reality devices are available with different resolutions and fields of view. Users can simultaneously interact within environments on head mounted displays, cell phones, tablets, and PowerWalls. Sharing scenes across devices requires solutions that smoothly synchronize shared navigation, minimize jitter and avoid visual confusion. In this paper we present a system that allows a single user to remotely guide many remote users in a virtual environment. A variety of mixed device environments are supported. Techniques are implemented to minimize jitter and synchronize views.

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Correspondence to Steve Cutchin .

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© 2016 Springer International Publishing AG

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Cutchin, S., Vazquez, I. (2016). Synchronized Shared Scene Viewing in Mixed VR Devices in Support of Group Collaboration. In: Luo, Y. (eds) Cooperative Design, Visualization, and Engineering. CDVE 2016. Lecture Notes in Computer Science(), vol 9929. Springer, Cham. https://doi.org/10.1007/978-3-319-46771-9_45

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  • DOI: https://doi.org/10.1007/978-3-319-46771-9_45

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-46770-2

  • Online ISBN: 978-3-319-46771-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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