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Historic BIM for Mobile VR/AR Applications

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Abstract

This chapter presents the latest advances in historic building information modeling (HBIM) that have been transformed into models for mobile apps based on augmented and virtual reality. The chapter aims to demonstrate that a complex model based on HBIM can be used in portable devices to extract useful information not only for specialists in architecture, engineering, and construction industry and cultural heritage documentation and preservation but also for a wide user community interested in cultural tourism.

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Correspondence to Luigi Barazzetti .

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Barazzetti, L., Banfi, F. (2017). Historic BIM for Mobile VR/AR Applications. In: Ioannides, M., Magnenat-Thalmann, N., Papagiannakis, G. (eds) Mixed Reality and Gamification for Cultural Heritage. Springer, Cham. https://doi.org/10.1007/978-3-319-49607-8_10

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  • DOI: https://doi.org/10.1007/978-3-319-49607-8_10

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-49606-1

  • Online ISBN: 978-3-319-49607-8

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