Abstract
In this paper we discuss a setup for technology-mediated audience participation using smartphones and high-frequency sound IDs. Drawing from the insights of a research project on audience participation in live music we describe a setup for playful music interaction composed of smartphones. In this setup the audience needs to install a smartphone app. Using high-frequency sound IDs music samples and colors can be triggered on the audience’s smartphones without the need to have an internet connection. The resulting soundscape is determined by the samples and parameters selected by the artist as well as by the location audience members choose in the performance space.
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Acknowledgements
“Breaking The Wall” is a project funded by the Funded by the Austrian Science Fund (FWF), AR 322-G21.
Project team: Geraldine Fitzpatrick, Simon Holland, Susanne Kirchmayr, Johannes Kretz, Ulrich Kühn, Peter Purgathofer, Hande Sağlam, Thomas Wagensommerer.
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© 2017 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
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Kayali, F., Bartmann, C., Hödl, O., Mateus-Berr, R., Pichlmair, M. (2017). Poème Numérique: Technology-Mediated Audience Participation (TMAP) Using Smartphones and High-Frequency Sound IDs. In: Poppe, R., Meyer, JJ., Veltkamp, R., Dastani, M. (eds) Intelligent Technologies for Interactive Entertainment. INTETAIN 2016 2016. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 178. Springer, Cham. https://doi.org/10.1007/978-3-319-49616-0_24
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DOI: https://doi.org/10.1007/978-3-319-49616-0_24
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