Abstract
Many different tools have been developed for traffic simulation. These tools allow the representation of complex, realistic traffic situations that can be useful in evaluating a specific traffic situation or testing new technological applications and their influence on the driver in real traffic scenarios. However, nowadays not many examples of driver-centric driving platforms exist in which the mobility behavior of other vehicles is based on traffic models. In this work, the elaboration of a 3D Driver-Centric Simulator capable of using real-world road networks together with realistic traffic models is presented. Implementation of TraCI protocol allows communication between Unity3D and the microscopic traffic simulator SUMO to provide driving conditions. An evaluation of the simulator’s performance is presented and future lines of work are defined.
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Notes
- 1.
No-Player-Controlled.
- 2.
The latest version of SUMO is 0.26 but because this version was launched during the elaboration of this work, it was not used in the current project. Available at the start of the project, version 0.25 was used.
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Acknowledgments
This work was supported by the “KiTSmart Project – City of Vienna Competence Team for Intelligent Technologies in Smart Cities”, project number 18-07 funded by national funds through the MA 23, Urban Administration for Economy, Work and Statistics, Vienna, Austria and the EU Erasmus + framework program.
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Biurrun-Quel, C., Serrano-Arriezu, L., Olaverri-Monreal, C. (2017). Microscopic Driver-Centric Simulator: Linking Unity3D and SUMO. In: Rocha, Á., Correia, A., Adeli, H., Reis, L., Costanzo, S. (eds) Recent Advances in Information Systems and Technologies. WorldCIST 2017. Advances in Intelligent Systems and Computing, vol 569. Springer, Cham. https://doi.org/10.1007/978-3-319-56535-4_83
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