Skip to main content

Let’s Consider Two Objectives When Estimating Hand Postures

  • Conference paper
  • First Online:
AI 2017: Advances in Artificial Intelligence (AI 2017)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 10400))

Included in the following conference series:

  • 1392 Accesses

Abstract

Hand posture estimation is an important step in hand gesture detection. It refers to the process of modeling hand in computer to accurately represent the actual hand obtained from an acquisition device. In the literature, several objective functions (mostly based on silhouette or point cloud) have been used to formulate and solve the problem of hand posture estimation as a minimisation problem using stochastic or deterministic algorithms. The main challenge is that the objective function is computationally expensive. In the case of using point clouds, decreasing the number of points results in a better computational cost, but it decreases the accuracy of hand posture estimation. We argue in this paper that hand posture estimation is a bi-objective problem with two conflicting objectives: minimising the error versus minimising the number of points in the point cloud. As an early effort, this paper first formulates hand posture estimation as a bi-objective optimisation problem and then approximates its true Pareto optimal front with an improved Multi-Objective Particle Swarm Optimisation (MOPSO) algorithm. The proposed algorithm is used to determine the Pareto optimal front for 16 hand postures and compared with the original MOPSO. The results proved that the objectives are in conflict and the improved MOPSO outperforms the original algorithm when solving this problem.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Coogan, T., Awad, G., Han, J., Sutherland, A.: Real time hand gesture recognition including hand segmentation and tracking. In: Bebis, G., et al. (eds.) ISVC 2006. LNCS, vol. 4291, pp. 495–504. Springer, Heidelberg (2006). doi:10.1007/11919476_50

    Chapter  Google Scholar 

  2. Singhai, S., Satsangi, C.: Hand segmentation for hand gesture recognition. In: Workshop on Interactive Multimedia on Mobile and Portable Devices, vol. 1, pp. 48–52 (2014)

    Google Scholar 

  3. Lee, J., Kunii, T.L.: Model-based analysis of hand posture. IEEE Comput. Graph. Appl. 15(5), 77–86 (1995)

    Article  Google Scholar 

  4. Bourke, A.K., Obrien, J.V., Lyons, G.M.: Evaluation of a threshold-based tri-axial accelerometer fall detection algorithm. Gait Posture 26(2), 194–199 (2007)

    Article  Google Scholar 

  5. Darrell, T.J., Essa, I.A., Pentland, A.P.: Task-specific gesture analysis in real-time using interpolated views. IEEE Trans. Pattern Anal. Mach. Intell. 18(12), 1236–1242 (1996)

    Article  Google Scholar 

  6. Isard, M., Blake, A.: Condensation conditional density propagation for visual tracking. Int. J. Comput. Vis. 29(1), 5–28 (1998)

    Article  Google Scholar 

  7. Argyros, A.A., Lourakis, M.I.A.: Binocular hand tracking and reconstruction based on 2D shape matching. In: 18th International Conference on Pattern Recognition, ICPR 2006, vol. 1, pp. 207–210. IEEE (2006)

    Google Scholar 

  8. Barsoum, E.: Articulated hand pose estimation review. arXiv preprint arXiv:1604.06195 (2016)

  9. Taylor, J., Bordeaux, L., Cashman, T., Corish, B., Keskin, C., Sharp, T., Soto, E., Sweeney, D., Valentin, J., Luff, B., et al.: Efficient and precise interactive hand tracking through joint, continuous optimization of pose and correspondences. ACM Trans. Graph. (TOG) 35(4), 143 (2016)

    Article  Google Scholar 

  10. Sharp, T., Keskin, C., Robertson, D., Taylor, J., Shotton, J., Kim, D., Rhemann, C., Leichter, I., Vinnikov, A., Wei, Y., et al.: Accurate, robust, and flexible real-time hand tracking. In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, pp. 3633–3642. ACM (2015)

    Google Scholar 

  11. Rautaray, S.S., Agrawal, A.: Vision based hand gesture recognition for human computer interaction: a survey. Artif. Intell. Rev. 43(1), 1–54 (2015)

    Article  Google Scholar 

  12. Ji, S., Wei, X., Yang, M., Kai, Y.: 3D convolutional neural networks for human action recognition. IEEE Trans. Pattern Anal. Mach. Intell. 35(1), 221–231 (2013)

    Article  Google Scholar 

  13. Fanelli, G., Gall, J., Van Gool, L.: Real time head pose estimation with random regression forests. In: 2011 IEEE Conference on Computer Vision and Pattern Recognition (CVPR), pp. 617–624. IEEE (2011)

    Google Scholar 

  14. Kopinski, T., Gepperth, A., Handmann, U.: A simple technique for improving multi-class classification with neural networks. In: Proceedings, p. 469. Presses universitaires de Louvain (2015)

    Google Scholar 

  15. Sato, Y., Saito, M., Koike, H.: Real-time input of 3D pose and gestures of a user’s hand and its applications for HCI. In: Proceedings of 2001 IEEE Virtual Reality, pp. 79–86. IEEE (2001)

    Google Scholar 

  16. Tang, D., Yu, T.-H., Kim, T.-K.: Real-time articulated hand pose estimation using semi-supervised transductive regression forests. In: Proceedings of the IEEE International Conference on Computer Vision, pp. 3224–3231 (2013)

    Google Scholar 

  17. Sun, X., Wei, Y., Liang, S., Tang, X., Sun, J.: Cascaded hand pose regression. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 824–832 (2015)

    Google Scholar 

  18. Coello, C.A.C., Pulido, G.T., Lechuga, M.S.: Handling multiple objectives with particle swarm optimization. IEEE Trans. Evol. Comput. 8(3), 256–279 (2004)

    Article  Google Scholar 

  19. Ge, L., Liang, H., Yuan, J., Thalmann, D.: Robust 3D hand pose estimation in single depth images: from single-view CNN to multi-view CNNs. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 3593–3601 (2016)

    Google Scholar 

  20. Tompson, J., Stein, M., Lecun, Y., Perlin, K.: Real-time continuous pose recovery of human hands using convolutional networks. ACM Trans. Graph. (ToG) 33(5), 169 (2014)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Seyedali Mirjalili .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing AG

About this paper

Cite this paper

Saremi, S., Mirjalili, S., Lewis, A., Liew, A.WC. (2017). Let’s Consider Two Objectives When Estimating Hand Postures. In: Peng, W., Alahakoon, D., Li, X. (eds) AI 2017: Advances in Artificial Intelligence. AI 2017. Lecture Notes in Computer Science(), vol 10400. Springer, Cham. https://doi.org/10.1007/978-3-319-63004-5_10

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-63004-5_10

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-63003-8

  • Online ISBN: 978-3-319-63004-5

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics