Skip to main content

Infinite, Sparse 3D Modelling Volumes

  • Conference paper
  • First Online:
Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 693))

  • 1065 Accesses

Abstract

Modern research in mobile robotics proposes to combine localization and perception in order to recognize previously visited locations and thus to improve localization as well as the object recognition processes recursively. A crucial issue is to perform updates of the scene geometry when novel observations become available. The reason is that a practical application often requires a system to model large 3D environments at high resolution which exceeds the storage of the local memory. The underlying work presents an optimized volume data structure for infinite 3D environments which facilitates (i) successive world model updates without the need to recompute the full dataset, (ii) very fast in-memory data access scheme enabling the integration of high resolution 3D sensors in real-time, (iii) efficient level-of-detail for visualization and coarse geometry updates. The technique is finally demonstrated on real world application scenarios which underpin the feasibility of the research outcomes.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Andreasson, H., Bouguerra, A., Cirillo, M., Dimitrov, D., Driankov, D., Karlsson, L., Lilienthal, A., Pecora, F., Saarinen, J., Sherikov, A., Stoyanov, T.: Autonomous transport vehicles: where we are and what is missing. IEEE Robot. Autom. Mag. 22(1), 64–75 (2015)

    Article  Google Scholar 

  2. Baert, J., Lagae, A.: Dutré, P.: Out-of-core construction of sparse voxel octrees. In: Proceedings of the 5th High-Performance Graphics Conference, HPG 2013, pp. 27–32. ACM, New York (2013)

    Google Scholar 

  3. Baumbach, D.G.D., Zuev, S.: Stereo-vision-aided inertial navigation for unknown indoor and outdoor environments. In: Proceedings of the International Conference on Indoor Positioning and Indoor Navigation (IPIN), 2014. IEEE (2014)

    Google Scholar 

  4. Bekris, K., Shome, R., Krontiris, A., Dobson, A.: Cloud automation: precomputing roadmaps for flexible manipulation. IEEE Robot. Autom. Mag. 22(2), 41–50 (2015)

    Article  Google Scholar 

  5. Chajdas, M.G., Reitinger, M., Westermann, R.: Scalable rendering for very large meshes. In: International Conference on Computer Graphics, WSCG 2014 (2014)

    Google Scholar 

  6. Curless, B., Levoy, M.: A volumetric method for building complex models from range images. In: Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques. SIGGRAPH 1996, pp. 303–312. ACM, New York (1996)

    Google Scholar 

  7. EUCp: FP7-Transport, Research supported by the European Commission (2015). http://bit.ly/1btLACw. Accessed 22 Sept 2015

  8. Floater, M.S., Hormann, K.: Surface parameterization: a tutorial and survey. In: Dodgson, N.A., Floater, M.S., Sabin, M.A. (eds.) Advances in Multiresolution for Geometric Modelling. MATHVISUAL, pp. 157–186. Springer, Heidelberg (2005). doi:10.1007/3-540-26808-1_9

    Chapter  Google Scholar 

  9. Frisken, S.F., Perry, R.N., Rockwood, A.P., Jones, T.R.: Adaptively sampled distance fields: a general representation of shape for computer graphics. In: Proceedings of the 27th Annual COnference on Computer Graphics and Interactive Tehniques, pp. 249–254. ACM Press/Addison-Wesley Publishing Co. (2000)

    Google Scholar 

  10. Google inc. Google sparse hash, ver1.5 (2015). http://goog-sparsehash.sourceforge.net/. Accessed 26 Sept 2014

  11. Hirschmuller, H., Scharstein, D.: Evaluation of stereo matching costs on images with radiometric differences. IEEE Trans. Pattern Anal. Mach. Intell. 31(9), 1582–1599 (2009)

    Article  Google Scholar 

  12. Hornung, A., Wurm, K.M., Bennewitz, M., Stachiss, C., Burgard, W.: OctoMap: an efficient probabilistic 3D mapping framework based on octrees. Auton. Robots 34, 189–206 (2013)

    Article  Google Scholar 

  13. Izadi, S., Kim, D., Hilliges, O., Molyneaux, D., Newcombe, R., Kohli, P., Shotton, J., Hodges, S., Freeman, D., Davison, A., Fitzgibbon, A.: Kinectfusion: real-time 3d reconstruction and interaction using a moving depth camera. In: ACM Symposium on User Interface Software and Technology. ACM, October 2011

    Google Scholar 

  14. Lowe, D.G.: Distinctive image features from scale-invariant keypoints. Int. J. Comput. Vis. 60(2), 91–110 (2004)

    Article  Google Scholar 

  15. Moulon, P., Monasse, P., Marlet, R.: Global fusion of relative motions for robust, accurate and scalable structure from motion. In The IEEE International Conference on Computer Vision (ICCV), December 2013

    Google Scholar 

  16. Nadaraya, E.A.: On estimating regression. Theory Probab. Appl. 9(1), 141–142 (1964)

    Article  MATH  Google Scholar 

  17. Nießner, M., Zollhöfer, M., Izadi, S., Stamminger, M.: Real-time 3d reconstruction at scale using voxel hashing. ACM Trans. Graph. (TOG) 32, 169 (2013)

    Google Scholar 

  18. Teschner, M., Heidelberger, B., Mueller, M., Pomeranets, D., Gross, M.: Optimized spatial hashing for collision detection of deformable objects. In: Proceedings of Vision, Modeling, Visualization (VMV 2003), pp. 47–54 (2003)

    Google Scholar 

  19. Visualsfm, C.: A visual structure from motion system (2011). http://ccwu.me/vsfm/. Accessed 30 Sept 2015

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Eugen Funk .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing AG

About this paper

Cite this paper

Funk, E., Börner, A. (2017). Infinite, Sparse 3D Modelling Volumes. In: Braz, J., et al. Computer Vision, Imaging and Computer Graphics Theory and Applications. VISIGRAPP 2016. Communications in Computer and Information Science, vol 693. Springer, Cham. https://doi.org/10.1007/978-3-319-64870-5_29

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-64870-5_29

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-64869-9

  • Online ISBN: 978-3-319-64870-5

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics