Abstract
Recent advances in crowd simulation models attempt to recreate realistic human behaviour by introducing psychological phenomena in virtual agents. In this direction, psychology studies on personality traits, emotions and emotional contagion attempt to cope with emerging behaviours such as panic spreading and fight picking. This work depicts a way to introduce a model of emotional contagion in the scope of crowd simulation. Challenges regarding the applicability of an emotional contagion model considering great number (hundreds or thousands) of agents are depicted. Results shows that the dynamics of space and time creates emergent behaviour in crowd agents that are tuned with emotional contagion phenomena and crowd behaviour as described by literature.
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Borges Fortes Neto, A., Pelachaud, C., Musse, S.R. (2017). Giving Emotional Contagion Ability to Virtual Agents in Crowds. In: Beskow, J., Peters, C., Castellano, G., O'Sullivan, C., Leite, I., Kopp, S. (eds) Intelligent Virtual Agents. IVA 2017. Lecture Notes in Computer Science(), vol 10498. Springer, Cham. https://doi.org/10.1007/978-3-319-67401-8_7
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DOI: https://doi.org/10.1007/978-3-319-67401-8_7
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