Abstract
Affective computing is concerned with designing and implementing emotionally intelligent machines. Three major subareas of research in this field are: (1) sensing the emotional state of the user, (2) expressing or displaying emotional states in a robot or an avatar, and (3) manipulating the users emotional state. For example, Picard [1] has designed a system to infer emotional state of the user based on their facial expressions.
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Indurkhya, B. (2018). Towards Multimodal Affective Stimulation: Interaction Between Visual, Auditory and Haptic Modalities. In: Stojanov, G., Kulakov, A. (eds) ICT Innovations 2016. ICT Innovations 2016. Advances in Intelligent Systems and Computing, vol 665. Springer, Cham. https://doi.org/10.1007/978-3-319-68855-8_1
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DOI: https://doi.org/10.1007/978-3-319-68855-8_1
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