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Semantically Enhanced Navigation System Using Augmented Reality

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Part of the book series: Communications in Computer and Information Science ((CCIS,volume 785))

Abstract

We present a navigation system combining augmented reality with semantic annotations of POIs. The prototype was implemented using regular Android smartphone and Google Cardboard. For semantic annotations we use RDF, SPARQL and a triplestore on the server. We developed a semantic information system integrated with a basic augmented reality interface.

The paper is supported by the AGH UST Grant.

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Notes

  1. 1.

    See https://vr.google.com/cardboard.

  2. 2.

    See: https://spring.io/.

  3. 3.

    See: http://rdf4j.org/.

  4. 4.

    See: http://maven.apache.org/.

  5. 5.

    See: http://www.thymeleaf.org/.

  6. 6.

    See: http://getbootstrap.com/.

  7. 7.

    See: https://vr.google.com/cardboard/.

  8. 8.

    See: https://developers.google.com/vr/.

  9. 9.

    OpenGL for Embedded Systems. See: https://www.khronos.org/opengles/.

  10. 10.

    See: https://developers.google.com/maps/documentation/directions/.

  11. 11.

    These accounts are valid only for Web Client. They are not required to use the Mobile Client.

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Correspondence to Krzysztof Kutt .

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Kutt, K., Nalepa, G.J., Burdzy, D. (2017). Semantically Enhanced Navigation System Using Augmented Reality. In: Dziech, A., Czyżewski, A. (eds) Multimedia Communications, Services and Security. MCSS 2017. Communications in Computer and Information Science, vol 785. Springer, Cham. https://doi.org/10.1007/978-3-319-69911-0_5

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  • DOI: https://doi.org/10.1007/978-3-319-69911-0_5

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-69910-3

  • Online ISBN: 978-3-319-69911-0

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