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InSPIRES: Science Shops 2.0

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 10673))

Abstract

In this paper, we present some aspects of the European Project InSPIRES, which is focused on the concept of the science shop. A science shop is a methodology of opening universities and research centers to the civil society, accepting proposals for investigations and having them carried out by the students under the supervision and the scientific responsibility of a senior researcher. The goal of InSPIRES is that of cataloguing the methodologies used by the different science shops in the world, extracting the best practices; promoting the development of similar experiences in southern Europe and related countries, and increasing the continuous participation of citizens along the lines of the responsible research and innovation, also using Internet-based tools.

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Acknowledgements

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No. 741677 (InSPIRES).

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Correspondence to Franco Bagnoli .

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Pacini, G., Bagnoli, F. (2017). InSPIRES: Science Shops 2.0. In: Kompatsiaris, I., et al. Internet Science. INSCI 2017. Lecture Notes in Computer Science(), vol 10673. Springer, Cham. https://doi.org/10.1007/978-3-319-70284-1_6

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  • DOI: https://doi.org/10.1007/978-3-319-70284-1_6

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-70283-4

  • Online ISBN: 978-3-319-70284-1

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