Abstract
This work explores the potential of game theory to solve the task allocation problem in multi-robot missions. The problem considers a swarm with dozens of drones that only know their neighbors, as well as a mission that consists of visiting a series of locations and performing certain activities. Two algorithms have been developed and validated in simulation: one competitive and another cooperative. The first one searches the best Nash equilibrium for each conflict where multiple UAVs compete for multiple tasks. The second one establishes a voting system to translate the individual preferences into a task allocation with social welfare. The results of the simulations show both algorithms work under the limitation of communications and the partial information, but the competitive algorithm generates better allocations than the cooperative one.
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Acknowledgments
This work is framed on SAVIER (Situational Awareness Virtual EnviRonment) Project, which is both supported and funded by Airbus Defence & Space. The research leading to these results has received funding from the RoboCity2030-III-CM project (Robótica aplicada a la mejora de la calidad de vida de los ciudadanos. Fase III; S2013/MIT-2748), funded by Programas de Actividades I+D en la Comunidad de Madrid and cofunded by Structural Funds of the EU, and from the DPI2014-56985-R project (Protección robotizada de infraestructuras críticas) funded by the Ministerio de Economía y Competitividad of Gobierno de España.
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Garapati, K., Roldán, J.J., Garzón, M., del Cerro, J., Barrientos, A. (2018). A Game of Drones: Game Theoretic Approaches for Multi-robot Task Allocation in Security Missions. In: Ollero, A., Sanfeliu, A., Montano, L., Lau, N., Cardeira, C. (eds) ROBOT 2017: Third Iberian Robotics Conference. ROBOT 2017. Advances in Intelligent Systems and Computing, vol 693. Springer, Cham. https://doi.org/10.1007/978-3-319-70833-1_69
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