Abstract
Mischief is a behavior that is socially inappropriate, though is not clearly hostile towards other people and things. Mischief is said to have the unique potential to provide pleasant sensations and challenging experiences for mischief makers or players. From this, mischief can be the subject of entertainment as long as it has no critical negative influence on society. In this research, we focused on “graffiti” among the various forms of mischief. We describe the design and implementation of the Unreal Prank Painter, which is an entertainment system beyond mere “drawing,” powered with augmented reality (AR).
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Ando, S., Katayose, H. (2018). UPP (Unreal Prank Painter): Graffiti System Focusing on Entertainment of Mischievous Play. In: Cheok, A., Inami, M., Romão, T. (eds) Advances in Computer Entertainment Technology. ACE 2017. Lecture Notes in Computer Science(), vol 10714. Springer, Cham. https://doi.org/10.1007/978-3-319-76270-8_44
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DOI: https://doi.org/10.1007/978-3-319-76270-8_44
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