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Impact of an Introductory ERP Simulation Game on the Students’ Perception of SAP Usability

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Part of the book series: Communications in Computer and Information Science ((CCIS,volume 870))

Abstract

Enterprise Resource Planning systems are immense environments that are quite hard for novice users to grasp. A new user will judge an unknown system heavily by its usability. This makes it crucial that the introduction of a system portrays the system as being as usable as possible. We used a gamified workshop based on the ERPsim simulation game to introduce students to the SAP Enterprise Resource Planning solution, and then measured the perceived System Usability Scale (SUS) of SAP and its modules. We then compared the usability results with other comparable studies and found them to be higher, which is correlated with the positive effect of gamification that the workshop left on its participants. The results need to be confirmed further, because the preliminary study employs several limitations on the sample size, demographics and different versions of the SAP ERP software used in comparable studies.

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Notes

  1. 1.

    MV - Mean Value.

  2. 2.

    SD - Standard Deviation.

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Correspondence to Alen Rajšp .

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Rajšp, A., Horng-Jyh, P.W., Beranič, T., Heričko, M. (2018). Impact of an Introductory ERP Simulation Game on the Students’ Perception of SAP Usability. In: Uden, L., Liberona, D., Ristvej, J. (eds) Learning Technology for Education Challenges. LTEC 2018. Communications in Computer and Information Science, vol 870. Springer, Cham. https://doi.org/10.1007/978-3-319-95522-3_5

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  • DOI: https://doi.org/10.1007/978-3-319-95522-3_5

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-95521-6

  • Online ISBN: 978-3-319-95522-3

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