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Neo Euclide: A Low-Cost System for Performance Animation and Puppetry

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Book cover Gesture-Based Communication in Human-Computer Interaction (GW 2003)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 2915))

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Abstract

This paper presents a low-cost flexible Performance Animation system for gesture generation and mapping, easy to use and general purpose, focusing on the most ancient and classical idea of animation: Puppetry. A system designed for generic puppetry, and not for a special purpose that can be easily adapted to different scenarios and budgets. For this reason we chose consumer and mainstream technologies, common graphic libraries, PC graphic cards and cheap motion-capture equipment allowing the user to insert movies and sounds integrated with a three-dimensional scene.

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© 2004 Springer-Verlag Berlin Heidelberg

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Vacchi, S., Civati, G., Marini, D., Rizzi, A. (2004). Neo Euclide: A Low-Cost System for Performance Animation and Puppetry. In: Camurri, A., Volpe, G. (eds) Gesture-Based Communication in Human-Computer Interaction. GW 2003. Lecture Notes in Computer Science(), vol 2915. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24598-8_33

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  • DOI: https://doi.org/10.1007/978-3-540-24598-8_33

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-21072-6

  • Online ISBN: 978-3-540-24598-8

  • eBook Packages: Springer Book Archive

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