Abstract
The paper addresses aspects of Generative Art with a focus on algorithmically generated drawings of high density, executed on pen-plotters. Special attention is given to the concept of fuzzy clipping, extending the classical approaches to the clipping of line drawings. Strategies for fuzzy clipping are discussed and illustrated. The generating program is regarded as a personal vehicle designed for experiments of an artist. It supports the pursued intentions on the basis of defined preferences. The universe of hand-generated drawings is compared to the universe of program-generated drawings. It is argued that the richness of the universe of program generated drawings reveals aesthetic properties, which rival those of the universe of hand drawings. Examples of generated drawings are used to demonstrate the range of variety in the output of the generator.
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References
Hebèrt, J.P., Santa Barbara, C.A.: see also, http://dam.org/hebert/
Dehlinger, H.E.: Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results. In: Proceedings of GA 1999: Generative Art 1999, 2nd International Conference. Generative Design Lab of Politecnico di Milano (1999)
Dehlinger, H.E.: tree_11. 2001 / 1994, ACM SIGGRAPH Travelling Art Show (2003)
See for example: Foley, J.D., van Dam, A., Feiner, S.F., Hughes, J.F.: Computer Graphics, Principles and Practice. second edition. Addison-Wesley Publ. Comp, Reading (1990)
Dehlinger, H.E.: Tier nach links. 45 cm / 54 cm, plotterdrawing, pencil on paper
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© 2004 Springer-Verlag Berlin Heidelberg
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Dehlinger, H.E. (2004). Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings. In: Raidl, G.R., et al. Applications of Evolutionary Computing. EvoWorkshops 2004. Lecture Notes in Computer Science, vol 3005. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24653-4_43
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DOI: https://doi.org/10.1007/978-3-540-24653-4_43
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-21378-9
Online ISBN: 978-3-540-24653-4
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