Abstract
A brief survey on on-line graphics recognition is presented. We first present some common scenarios and applications of on-line graphics recognition and then identify major problems and sub-problems at three levels: primitive shape recognition, composite graphic object recognition, and document recognition and understanding. Representative approaches to these problems are also presented. We also list several open problems at the end.
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Liu, W. (2004). On-line Graphics Recognition: State-of-the-Art. In: Lladós, J., Kwon, YB. (eds) Graphics Recognition. Recent Advances and Perspectives. GREC 2003. Lecture Notes in Computer Science, vol 3088. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-25977-0_27
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DOI: https://doi.org/10.1007/978-3-540-25977-0_27
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