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Action Generation from Natural Language

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Book cover Advances in Multimedia Information Processing - PCM 2004 (PCM 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3333))

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Abstract

When building a virtual agent system equipped with a natural language command interface, the interpretation of sentences into action commands that will drive the animation is crucial. In our system, these action commands are transformed a series of spatial and action constraint symbols. Using these symbols, the system can decide on the most plausible motion for the agent.

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References

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© 2004 Springer-Verlag Berlin Heidelberg

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Funatsu, S., Koyama, T., Saito, S., Tokunaga, T., Nakajima, M. (2004). Action Generation from Natural Language. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds) Advances in Multimedia Information Processing - PCM 2004. PCM 2004. Lecture Notes in Computer Science, vol 3333. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30543-9_3

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  • DOI: https://doi.org/10.1007/978-3-540-30543-9_3

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-23985-7

  • Online ISBN: 978-3-540-30543-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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