Abstract
Managing the various capabilities of computing environments to best support users’ goals has proven a difficult problem in transportation systems and hand-held devices. In the case of mobile users, the goal of safe and efficient navigation is a persistent part of the users’ context and therefore in the online decisions on what information and services to provide. We present a feasibility test of general methods for measuring and predicting actors’ goal-directed performance, and outline their use in effecting decisions with regard to initiating and halting interactions with users, anticipation of users’ needs, and the evaluation of Ambient Intelligence designs.
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Flascher, I., Shaw, R.E., Michaels, C.F., Flascher, O.M. (2003). Methods for Online Management of AmI Capabilities Relative to Users’ Goals. In: Aarts, E., Collier, R.W., van Loenen, E., de Ruyter, B. (eds) Ambient Intelligence. EUSAI 2003. Lecture Notes in Computer Science, vol 2875. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-39863-9_25
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DOI: https://doi.org/10.1007/978-3-540-39863-9_25
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-20418-3
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