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Advertising Games for Web Services

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Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2888))

Abstract

We advance and discuss a framework suitable to study theoretical implications and practical impact of language evolution and lexicon sharing in an open distributed multi-agent system. In our approach, the assumption of autonomy plays a key role to preserve the opportunity for the agents of local encoding of meanings. We consider the application scenario of Web services, where we conceive the problem of advertisement as a matter of sharing a denotational language. We provide a precise formulation of the agents’ behavior within a game-theoretical setting. As an important consequence of our “advertising games,” we interpret the problem of knowledge interoperability and management in the light of evolutionary dynamics and learning in games. Our methodology is inspired by work in natural language semantics and “language games.”

This work was partially supported by the Provincia Autonoma di Trento Project EDAMOK (“Enabling Distributed and Autonomous Management of Knowledge”) under deliberation number 1060-4/5/2001.

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Agostini, A., Avesani, P. (2003). Advertising Games for Web Services. In: Meersman, R., Tari, Z., Schmidt, D.C. (eds) On The Move to Meaningful Internet Systems 2003: CoopIS, DOA, and ODBASE. OTM 2003. Lecture Notes in Computer Science, vol 2888. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-39964-3_8

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  • DOI: https://doi.org/10.1007/978-3-540-39964-3_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-20498-5

  • Online ISBN: 978-3-540-39964-3

  • eBook Packages: Springer Book Archive

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