Abstract
This paper discusses the use of intelligent planning as a control mechanism for agents situated in a virtual world. Virtual environments require a planning system that is flexible enough to handle situations impossible to predict before execution has started. In order to produce believable results, the planner should also be able to model and handle emotions. Working towards this direction, the authors propose a motivation-driven, continuous hierarchical planner as an appropriate paradigm.
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Avradinis, N., Aylett, R., Panayiotopoulos, T. (2003). Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents. In: Balet, O., Subsol, G., Torguet, P. (eds) Virtual Storytelling. Using Virtual RealityTechnologies for Storytelling. ICVS 2003. Lecture Notes in Computer Science, vol 2897. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-40014-1_21
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DOI: https://doi.org/10.1007/978-3-540-40014-1_21
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-20535-7
Online ISBN: 978-3-540-40014-1
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