Abstract
A message sequencer and an optimized locking mechanism for a multi-threaded graphical component system are proposed as a strategy to minimize locking overhead and code complexity. The strategy allows for fast inter-component communication via delegates in common and simple cases, while still maintaining thread-safety for more complex scenarios. The proposed strategy is applied to a novel graphical user interface framework on the basis of the Aos [1] kernel, developed at the ETH Zürich.
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© 2003 Springer-Verlag Berlin Heidelberg
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Frey, T.M. (2003). Architectural Aspects of a Thread-Safe Graphical Component System Based on Aos. In: Böszörményi, L., Schojer, P. (eds) Modular Programming Languages. JMLC 2003. Lecture Notes in Computer Science, vol 2789. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-45213-3_24
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DOI: https://doi.org/10.1007/978-3-540-45213-3_24
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-40796-6
Online ISBN: 978-3-540-45213-3
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