Abstract
This paper presents a dialogue game in which agents in a multiagent system try to contract beliefs in agreement with other agents. The dialogue game defines the semantics of the communicative act of asking support to contract beliefs. In addition, a decision game is presented that defines when agents are allowed to contract propositions from their private belief states. These games if combined allow agents to contract beliefs in a distributed fashion.
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© 2006 Springer-Verlag Berlin Heidelberg
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Lebbink, HJ., Witteman, C., Meyer, JJ. (2006). Can I Please Drop It? Dialogues About Belief Contraction. In: Dignum, F.P.M., van Eijk, R.M., Flores, R. (eds) Agent Communication II. AC AC 2006 2005. Lecture Notes in Computer Science(), vol 3859. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-68143-4_16
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DOI: https://doi.org/10.1007/978-3-540-68143-4_16
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-68142-7
Online ISBN: 978-3-540-68143-4
eBook Packages: Computer ScienceComputer Science (R0)