Skip to main content

Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects

  • Conference paper
Haptics: Perception, Devices and Scenarios (EuroHaptics 2008)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5024))

Abstract

While standard closed haptic control loop used in haptic simulation of rigid bodies are bounded to low frequency force restitution, event-based or open-loop haptic, by superimposing a high-frequency transient force pattern, can provide a realistic feeling of the impact. This high-frequency transient can provide the user with rich information about the contact such as the material properties of the object. Similarly, an impact on different locations of an object produces different vibration patterns that can be used to determine the impact location.

This paper investigates the use of such high-frequency vibration patterns to provide impact position information on a simulated long rod held by the edge. We propose in this paper different vibration pattern models to convey the position information: a realistic model based on a numerical simulation of a beam and three empirical simplified models based on exponentially decaying sinusoids. A preliminary evaluation has been conducted with 15 participants. Taken together, our results showed that the users are able to associate vibration information with impact position efficiently.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bensmaïa, S.J., Hollins, M.: Complex tactile waveform discrimination. The Journal of the Acoustical Society of America 108(3), 1236–1245 (2000)

    Article  Google Scholar 

  2. Bolanowsky Jr., S.J., Gescheider, G.A., Verrillo, R.T., Checkosky, C.M.: Four channels mediate the mechanical aspects of touch. The Journal of the Acoustical Society of America 84(5), 1680–1694 (1988)

    Article  Google Scholar 

  3. Chan, T.-C.: The situational effects on haptic perception of rod length. Perception & Psychophysics 58(7), 1110–1123 (1996)

    Google Scholar 

  4. Dennerlein, J.T., Millman, P.A., Howe, R.D.: Vibrotactile feeback for industrial telemanipulators. In: Proceedings of the ASME Dynamic Control Division, pp. 189–195 (1997)

    Google Scholar 

  5. Haption. Haption Virtuose 6D35-45 technical specifications (2003), http://www.haption.com

  6. Kuchenbecker, K.J., Fiene, J., Niemeyer, G.: Improving contact realism through event-based haptic feedback. IEEE Transactions on Visualization and Computer Graphics 12(2), 219–230 (2006)

    Article  Google Scholar 

  7. Okamura, A.M., Dennerlein, J.T., Howe, R.D.: Vibration feedback models for virtual environments. In: Proceedings of IEEE International Conference on Robotics and Automation, vol. 1, pp. 674–679 (1998)

    Google Scholar 

  8. Okamura, A.M., Hage, M.W., Dennerlein, J.T., Cutkosky, M.R.: Reality-based models for vibration feedback in virtual environments. IEEE ASME Transactions on Mechatronics 6(2), 245–252 (2001)

    Article  Google Scholar 

  9. Wellman, P., Howe, R.D.: Towards realistic vibrotactile display in virtual environments. In: Proceeding of the ASME Dynamics Systems and Control Division, vol. 57 (1995)

    Google Scholar 

  10. Yao, H.-Y., Hayward, V.: An experiment on length perception with a virtual rolling stone. In: Proceedings of Eurohaptics, pp. 713–718 (2006)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Manuel Ferre

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Sreng, J., Lécuyer, A., Andriot, C. (2008). Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects. In: Ferre, M. (eds) Haptics: Perception, Devices and Scenarios. EuroHaptics 2008. Lecture Notes in Computer Science, vol 5024. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69057-3_76

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-69057-3_76

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-69056-6

  • Online ISBN: 978-3-540-69057-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics