Abstract
Novel interactive systems such as Augmented Reality are promising tools considering the possibilities they offer, but no real development methods exist at the moment to help designers in their work. We present in this paper a design method for tightly coupling early interaction design choices and software design solutions. Based on an existing model used for abstract UI design, our work introduces a second model dedicated to the software UI specification and the model-based process used to derive one from the other. To achieve this, we present here a framework based on domain-specific models and transformations to link them and thus support the development process.
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Gauffre, G., Dubois, E., Bastide, R. (2008). Domain-Specific Methods and Tools for the Design of Advanced Interactive Techniques. In: Giese, H. (eds) Models in Software Engineering. MODELS 2007. Lecture Notes in Computer Science, vol 5002. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69073-3_8
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DOI: https://doi.org/10.1007/978-3-540-69073-3_8
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-69069-6
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