Abstract
We aim to realize human-robot social game interaction as a kind of communication. We proposed a hypothetical development of social game interaction between an infant and a care-giver from a mechanism-sided standpoint, based on developmental psychology. Social games have rules, specific relationship between action and response. Applying the hypothesis, we also propose a scheme to design a robot in which a partner can teach interaction rules through interaction. To investigate the proposed scheme, we built a dynamic model which realizes imitation and ruled interaction and switches them observing partner’s response. In the experiment, the partner can teach and the robot can acquire a rule adaptively through interaction without explicit teaching and subsequently it is also achieved about another rule without reset.
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Kuriyama, T., Kuniyoshi, Y. (2008). Acquisition of Human-Robot Interaction Rules via Imitation and Response Observation. In: Asada, M., Hallam, J.C.T., Meyer, JA., Tani, J. (eds) From Animals to Animats 10. SAB 2008. Lecture Notes in Computer Science(), vol 5040. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69134-1_46
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DOI: https://doi.org/10.1007/978-3-540-69134-1_46
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-69133-4
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