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Perception Based Representation of Female Avatar

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 5073))

Abstract

We face the problem of building a model of a simulator to generate 3D virtual female body representation. To this purpose, we focus on some relevant indicators characterizing the definition of the measures of the various parts of a female body. We rely on a fuzzy modeling approach by using the interpretation (in terms of coherent conditional probability) of a membership function of a fuzzy set as a suitable likelihood. The components of the system are a simulator, implemented as a Web service, and a virtual reality environment based on X3D that allows the user to refine the body representation based on the user’s self-perception.

The avatar can be used for example both in e-commerce as a dummy which replaces one’s own body for the measurements of virtual clothes and in crime investigation for the identikit construction based on a few clues.

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Osvaldo Gervasi Beniamino Murgante Antonio Laganà David Taniar Youngsong Mun Marina L. Gavrilova

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© 2008 Springer-Verlag Berlin Heidelberg

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Tasso, S., Gervasi, O., Scolastra, F., Coletti, G. (2008). Perception Based Representation of Female Avatar. In: Gervasi, O., Murgante, B., Laganà, A., Taniar, D., Mun, Y., Gavrilova, M.L. (eds) Computational Science and Its Applications – ICCSA 2008. ICCSA 2008. Lecture Notes in Computer Science, vol 5073. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69848-7_15

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  • DOI: https://doi.org/10.1007/978-3-540-69848-7_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-69840-1

  • Online ISBN: 978-3-540-69848-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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