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Accessibility Issues in Game-Like Interfaces

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Computers Helping People with Special Needs (ICCHP 2008)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5105))

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Abstract

This is a short position paper which invites to put game accessibility on the agenda of accessibility and assistive technology research. Games are important for social inclusion and concepts of game interfaces enter into standard HCI and web interfaces. This makes game accessibility subject to standard software and web accessibility and asks for according R&D activities. New tools and interfaces have to be developed to bring games accessibility into the mainstream games.

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References

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Klaus Miesenberger Joachim Klaus Wolfgang Zagler Arthur Karshmer

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© 2008 Springer-Verlag Berlin Heidelberg

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Ossmann, R., Archambault, D., Miesenberger, K. (2008). Accessibility Issues in Game-Like Interfaces. In: Miesenberger, K., Klaus, J., Zagler, W., Karshmer, A. (eds) Computers Helping People with Special Needs. ICCHP 2008. Lecture Notes in Computer Science, vol 5105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-70540-6_85

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  • DOI: https://doi.org/10.1007/978-3-540-70540-6_85

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-70539-0

  • Online ISBN: 978-3-540-70540-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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