Skip to main content

Symmetries and the Complexity of Pure Nash Equilibrium

Extended Abstract

  • Conference paper
STACS 2007 (STACS 2007)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4393))

Included in the following conference series:

Abstract

Strategic games may exhibit symmetries in a variety of ways. A common aspect, enabling the compact representation of games even when the number of players is unbounded, is that players cannot (or need not) distinguish between the other players. We define four classes of symmetric games by considering two additional properties: identical payoff functions for all players and the ability to distinguish oneself from the other players. Based on these varying notions of symmetry, we investigate the computational complexity of pure Nash equilibria. It turns out that in all four classes of games Nash equilibria can be computed in TC0 when only a constant number of actions is available to each player, a problem that has been shown intractable for other succinct representations of multi-player games. We further show that identical payoff functions make the difference between TC0-completeness and membership in AC0, while a growing number of actions renders the equilibrium problem NP-complete for three of the classes and PLS-complete for the most restricted class for which the existence of a pure Nash equilibrium is guaranteed. Finally, our results extend to wider classes of threshold symmetric games where players are unable to determine the exact number of players playing a certain action.

This material is based upon work supported by the Deutsche Forschungsgemeinschaft under grant BR 2312/3-1.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Chandra, A.K., Stockmeyer, L., Vishkin, U.: Constant depth reducibility. SIAM Journal on Computing 13(2), 423–439 (1984)

    Article  MathSciNet  MATH  Google Scholar 

  2. Fabrikant, A., Papadimitriou, C.H., Talwar, K.: The complexity of pure Nash equilibria. In: Proceedings of the 36th Annual ACM Symposium on the Theory of Computing (STOC), pp. 604–612. ACM Press, New York (2004)

    Google Scholar 

  3. Fischer, F., Holzer, M., Katzenbeisser, S.: The influence of neighbourhood and choice on the complexity of finding pure Nash equilibria. Information Processing Letters 99(6), 239–245 (2006)

    Article  MathSciNet  Google Scholar 

  4. Gale, D., Kuhn, H.W., Tucker, A.W.: On symmetric games. In: Kuhn, H.W., Tucker, A.W. (eds.) Contributions to the Theory of Games, vol. 1, pp. 81–87. Princeton University Press, Princeton (1950)

    Google Scholar 

  5. Johnson, D.S.: A catalog of complexity classes. In: van Leeuwen, J. (ed.) Handbook of Theoretical Computer Science, vol. A, pp. 67–161. Elsevier, Amsterdam (1990)

    Google Scholar 

  6. Johnson, D.S., Papadimitriou, C.H., Yannakakis, M.: How easy is local search? Journal of Computer and System Sciences 37, 79–100 (1988)

    Article  MathSciNet  MATH  Google Scholar 

  7. Luce, R.D., Raiffa, H.: Games and Decisions: Introduction and Critical Survey. Wiley, Chichester (1957)

    MATH  Google Scholar 

  8. Nash, J.F.: Non-cooperative games. Annals of Mathematics 54(2), 286–295 (1951)

    Article  MathSciNet  Google Scholar 

  9. Papadimitriou, C.H.: Computational Complexity. Addison-Wesley, Reading (1994)

    MATH  Google Scholar 

  10. Papadimitriou, C.H., Roughgarden, T.: Computing equilibria in multi-player games. In: Proceedings of the 16th Annual ACM-SIAM Symposium on Discrete Algorithms (SODA), pp. 82–91. SIAM, Philadelphia (2005)

    Google Scholar 

  11. Parikh, R.: On context-free languages. Journal of the ACM 13(4), 570–581 (1966)

    Article  MathSciNet  MATH  Google Scholar 

  12. Schäffer, A.A., Yannakakis, M.: Simple local search problems that are hard to solve. SIAM Journal on Computing 20(1), 56–87 (1991)

    Article  MathSciNet  MATH  Google Scholar 

  13. Schoenebeck, G., Vadhan, S.: The computational complexity of Nash equilibria in concisely represented games. In: Proceedings of the 7th ACM Conference on Electronic Commerce (ACM-EC), ACM Press, New York (2006)

    Google Scholar 

  14. von Neumann, J.: Zur Theorie der Gesellschaftspiele. Mathematische Annalen 100, 295–320 (1928)

    Article  MathSciNet  MATH  Google Scholar 

  15. von Neumann, J., Morgenstern, O.: The Theory of Games and Economic Behavior, 2nd edn. Princeton University Press, Princeton (1947)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Wolfgang Thomas Pascal Weil

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer Berlin Heidelberg

About this paper

Cite this paper

Brandt, F., Fischer, F., Holzer, M. (2007). Symmetries and the Complexity of Pure Nash Equilibrium. In: Thomas, W., Weil, P. (eds) STACS 2007. STACS 2007. Lecture Notes in Computer Science, vol 4393. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-70918-3_19

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-70918-3_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-70917-6

  • Online ISBN: 978-3-540-70918-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics